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・ Clock Open
・ Clock Opera
・ Clock Patience
・ Clock Play
・ Clock port
・ Clock position
・ Clock rate
・ Clock recovery
・ Clock signal
・ Clock skew
・ Clock Strikes
・ Clock Strikes Ten
・ Clock synchronization
・ Clock tower
・ Clock Tower (1995 video game)
Clock Tower (1996 video game)
・ Clock Tower (Bitola)
・ Clock Tower (Iquique)
・ Clock Tower (Podgorica)
・ Clock Tower (Rome, Georgia)
・ Clock Tower (series)
・ Clock Tower 3
・ Clock Tower Building, Santa Monica
・ Clock Tower of Bassano in Teverina
・ Clock Tower of Murshidabad
・ Clock Tower of Tirana
・ Clock Tower of Ulcinj
・ Clock Tower Square
・ Clock Tower, Brighton
・ Clock Tower, Clevedon


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Clock Tower (1996 video game) : ウィキペディア英語版
Clock Tower (1996 video game)

''Clock Tower'', known in Japan as , is a survival horror point-and-click adventure game developed by Human Entertainment for the PlayStation. It is the sequel to ''Clock Tower'', which was only released in Japan for the Super Famicom. Two novels and a radio drama based on the game were created, but were not released outside of Japan.
==Gameplay==
In ''Clock Tower'' the player controls a cursor to direct and give commands, such as investigating objects, to the protagonist. The interface is similar to '90s era computer adventure games, but simplified to make the game run more smoothly when playing with a gamepad.
The game is separated into three scenarios. The first is the prologue, wherein the main character for the rest of the game is decided. In the prologue, the player controls character Samuel Barton. Depending on the results of the prologue, the player may control either Jennifer Simpson or Helen Maxwell in the first chapter of the game. The playable character for the second chapter can either be Nolan, Stan, or Helen. Between each chapter, there is an intermission, where the player can explore the town and gather clues using a "world map", before moving on to the next level.
The Japanese version of the game contains a secret mode that can be unlocked by playing all 10 endings, called "Buyo Buyo Mode." If the mode is turned on during the game, all of the characters change size and width repeatedly.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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